EngineOwning for ArmA 3 Preview

Discussion in 'Gallery' started by Deleted member 187, Jul 12, 2017.

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  1. Tyr

    Tyr EO Guru Promoter Customer

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    Looks like a lot of fun, I'm really excited! :)
     
  2. ZeroSympath

    ZeroSympath Customer Customer

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    waiting for Battlegrounds :kappa:
     
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  3. Tyr

    Tyr EO Guru Promoter Customer

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    It is all comming. SOON™ :)
     
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  4. SlingShot

    SlingShot Member

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    Sounds good :D
     
  5. Lachsfilet2004

    Lachsfilet2004 ok Customer

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  6. thebigben

    thebigben Member

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    Added a Video, maybe ill add some more later
     
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  7. martyn

    martyn Customer Customer

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    Do we know the pricing of PUGB?
     
  8. thebigben

    thebigben Member

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    New Preview

     
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  9. SlingShot

    SlingShot Member

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    Most important part : Working BE Bypass :D
    Can't wait for the PUBG goodness.
     
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  10. Inofixo

    Inofixo Member

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    Awesome :]

    Is this going to be Invite only ? Hopefully there'll be a better solution besides all the other sellers ...

    Wish I could get my hands on a variable editor once again ...

    BTW, does your var editor also catch arrays? example: life_skill = [["gather", 5],["run",5],["drive", 5]]; ? I know you can retrive strings and float vars just fine, but I had some troubles with arrays a longer while ago.

    Anyway good work you've done here.
     
  11. thebigben

    thebigben Member

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    Nope it will be public, everyone can buy it.

    Currently I do not support Arrays... Arrays are not hard to implement, but I dont know how I should display them to the User...
     
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  12. Zombieshredder1

    Zombieshredder1 Banned

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    Bigben can u come in Ts?I wanna talk to u about Cheats
     
  13. Inofixo

    Inofixo Member

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    Good question.

    Kinda like the Arma 3 one I would say. Like every time the array points to another array parse the string with [ and ], once you reach the vars + value just append them into the current scope : [var,value], ....

    I dunno how arrays are built inside, so I'm just dropping my 2 cents here praying for a implementation :]
     
  14. thebigben

    thebigben Member

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    Yea, I also had that idea, I also thought about a Tree View of the array...

    It has to be something that is not as fragile as a string like [["foo", 1], ["bar", 2]], because a missplaced [, ] or , could cause some problems...
     
  15. Inofixo

    Inofixo Member

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    Using a tree view control would be the easiest and most user friendly solution imo, you right.

    Overview of active script threads and the ability to edit them on the fly would be a neat future too, so you can easily manipulate gayfistar and other acs, otherwise terminate + read only would be fine too.
     
  16. thebigben

    thebigben Member

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    Yea, I can easily do that,
    problem is some scripts are precompiled, so I would need to recompile them to make the edit active. Ill think about that
     
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  17. Panda.

    Panda. Member

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    question since be is bypassed do you have plans for other cheats like say h1z1? ik pubg is in the makings but just a question. looks awesome and thanks for all your hard work!
     
  18. thebigben

    thebigben Member

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    Yea,
    every time I need a little break when working on ArmA, I reverse a bit of H1Z1, basic things like ESP and Aimbot should be easy for that game...
     
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  19. blackstorm007z

    blackstorm007z Customer Customer

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    this is some sick cheat m8 rly excited
     
    Lachsfilet2004 likes this.

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